Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
Punch-driven gameplay brings a more intense entertainment experience The success of the challenge will stimulate the excitement system and drive the user to repeat the challenge Increase the competitive atmosphere, strongly drive passenger flow and significantly improve performance
Project introduction: By placing check-in points in each sub-area of the project, users can find the designated color to check-in during the game, and realize the "treasure hunt" effect
How to play: The user receives the task book at the entrance, and finds the check-in point of the specified color according to the requirements of the task book to complete the check-in
Operational effect: The traditional naughty castle project is only visually stimulating, which is easy to make users tired and affects the repurchase rate. It allows users to play with tasks instead of hanging out, which can increase the sense of experience
Project introduction 1: By placing check-in points in each sub-area of the project, users can find the designated color to check-in during the game, and realize the effect of "treasure hunting"
How to play: The user receives the task book at the entrance, and finds the check-in point of the specified color according to the requirements of the task book to complete the check-in
Operational effect: The traditional naughty castle project is only visually stimulating, which is easy to make users tired and affects the repurchase rate. It allows users to play with tasks instead of hanging out, which can increase the sense of experience
Project introduction 2: By placing check-in points in each sub-area of the project, allowing users to find the designated color to check-in during the game, to achieve the effect of "treasure hunt"
How to play: The user receives the task book at the entrance, and finds the check-in point of the specified color according to the requirements of the task book to complete the check-in
Operational effect: The traditional naughty castle project is only visually stimulating, which is easy to make users tired and affects the repurchase rate. It allows users to play with tasks instead of hanging out, which can increase the sense of experience
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
1. Flexible combination of game facilities and achievement system 2. Realize a complete experience on site
1. Design an achievement system based on rules
2. Improve game experience with data
3. Increase the motivation of users to participate repeatedly
1. Design the goals and rules of the game
2. Provide facilities and gameplay
3. Satisfy users' desire for more challenges
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
(According to the achievements of players, a personalized reward mechanism can be set)
(less than 5% investment, more than 2 times the rate of return)
Interactive baseball, interactive tennis, interactive trampoline, interactive ball game Interactive basketball, interactive football
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.
Leji adheres to the brand tenet of "Science, Education, Play, Game Learning", and interprets the same joyful experience with high-quality and creative science, education and amusement services.